In early 2005, members of the Virtual Reality Research Group at Vienna University of Technology grew frustrated with the prohibitive prices and usability limitations of commercial motion-tracking technologies. Motivated by their vision of making immersive Virtual Reality applications more affordable and thus accessible to broader audiences, a small team of researchers began to design their own low-cost, easy-to-use motion-tracking system. Two years and several prototypes later, their work has evolved into the iotracker line of products.
Hardware and software development.
Project management and supervision.
Early prototype development.